﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Uniforax.Core.Armors;
using Uniforax.Core.Common.Battle;

namespace Uniforax.Camp.TestData.Common
{
    public class TestDataArmor:BaseArmor
    {
        public override void Effect(AttackContext context)
        {
            
        }
    }

    
}
